Statement of Problem/Commander’s Intent; excerpt below:
This is the first of series of planning tasks. This first one has been submitted by FormerSapper. I will pose the problem today, and then in a day or so I will post his solution.
This is how I want these problems to run:
1) A tactical mission is posed. These can come from me or be submitted by readers. I need Google Earth coordinates for the location.
2) These are not *real* missions. They will take place within a fictitious scenario.
3) Readers can then submit their solutions, for which I need any relevant maps and a description of your scheme of maneuver. I snip out of Google maps/earth and annotate using paint or similar.
4) There is no *right* answer. This is a planning and learning exercise. a TEWT: Tactical Exercise Without Troops.
5) The comments section is for questions/comments/feedback, not your solution. Submit that by email to me. Glib BS answers in comments will be deleted.
6) I advise that you exercise your mental faculties by using a planning process. I recommend the Combat Estimate planning tool as given in ‘Contact.’ You can bang on about MDMP, but I have little sympathy for that cumbersome staff planning tool as a tactical planning tool.
7) In order for readers to be able to plan, scenarios will require:
Commander’s intent and desired end state.
Any constraints including rules of engagement.
8) When planning, as a general rule, you are looking for:
What to achieve and the desired end state.
Factors, leading to “So What?’ analysis, leading to:
Considerations (such as balance of enemy/friendly forces, enemy/ground considerations etc.)
Your list of specified and implied tasks will lead to:
3 courses of action.
Choose 1 = the plan.
Edit: there is no deadline for this. Plans will be posted as received, and can be used as an educational medium for others, even as they do their own. It’s not a test or a competition, there is no right or wrong answer, it is food for thought, training and learning.
It does help to stick to some good solid principles. The principles of attack are as follows:
Seize key terrain or targets vital to influencing perceptions.
Achieve superiority of fires and other effects.
Concentrate the effects of force or the threat of force.
Plan to exploit success.
Keep it simple.
Then review the solutions proferred to date:
Post your solutions at Max’s place.
But do the work please.
There will likely be a Zim airfield in your future.
Remember – there is no merit badge for “Got my ass strafed”.